How to build lxml from source
=============================

To build lxml from source, you need libxml2 and libxslt properly
installed, *including the header files*.  These are likely shipped in
separate ``-dev`` or ``-devel`` packages like ``libxml2-dev``, which
you must install before trying to build lxml.

.. contents::
..
   1  Cython
   2  Github, git and hg
   3  Building the sources
   4  Running the tests and reporting errors
   5  Building an egg
   6  Building lxml on MacOS-X
   7  Static linking on Windows
   8  Building Debian packages from SVN sources


Cython
------

.. _pip: http://pypi.python.org/pypi/pip
.. _Cython: http://cython.org
.. _wheel: https://wheel.readthedocs.io/en/latest/

The lxml.etree and lxml.objectify modules are written in Cython_.
Since we distribute the Cython-generated .c files with lxml releases,
however, you do not need Cython to build lxml from the normal release
sources.  We even encourage you to *not install Cython* for a normal
release build, as the generated C code can vary quite heavily between
Cython versions, which may or may not generate correct code for lxml.
The pre-generated release sources were tested and therefore are known
to work.

So, if you want a reliable build of lxml, we suggest to a) use a
source release of lxml and b) disable or uninstall Cython for the
build.

*Only* if you are interested in building lxml from a checkout of the
developer sources (e.g. to test a bug fix that has not been release
yet) or if you want to be an lxml developer, then you do need a
working Cython installation.  You can use pip_ to install it::

    pip install -r requirements.txt

https://github.com/lxml/lxml/blob/master/requirements.txt

lxml 5.x currently uses at least Cython 3.0.  Later release versions
are generally preferred.  lxml 4.x used Cython 0.29.x instead.


Github, git and hg
-------------------

The lxml package is developed in a repository on Github_ using
Mercurial_ and the `hg-git`_ plugin.  You can retrieve the current
developer version using::

  hg clone git+ssh://git@github.com/lxml/lxml.git lxml

Or, using git::

  git clone ssh://git@github.com/lxml/lxml.git lxml

This will create a directory ``lxml`` and download the source into it,
including the complete development history.  Don't be afraid, the
repository download is fairly quick.  You can also browse the
`lxml repository`_ through the web or download a ZIP archive with the
`latest master branch <https://github.com/lxml/lxml/archive/master.zip>`_.

.. _Github: https://github.com/lxml/
.. _Mercurial: http://mercurial.selenic.com/
.. _`hg-git`: http://hg-git.github.com/
.. _`lxml repository`: https://github.com/lxml/lxml
.. _`source tar-ball`: https://github.com/lxml/lxml/tarball/master


Building the sources
---------------------

Clone the source repository as described above (or download
the `source tar-ball`_ and unpack it) and then type::

  python setup.py build

or::

  python setup.py bdist_egg     # requires 'setuptools' or 'distribute'

To (re-)build the C sources with Cython, you must additionally pass the
option ``--with-cython``::

  python setup.py build --with-cython

If you want to test lxml from the source directory, it is better to build it
in-place like this::

  python setup.py build_ext -i --with-cython

or, in Unix-like environments::

  make inplace

To speed up the build in test environments (e.g. on a continuous
integration server), set the ``CFLAGS`` environment variable to
disable C compiler optimisations (e.g. "-O0" for gcc, that's
minus-oh-zero), for example::

  CFLAGS="-O0"  make inplace

If you get errors about missing header files (e.g. ``Python.h`` or
``libxml/xmlversion.h``) then you need to make sure the development
packages of Python, libxml2 and libxslt are properly installed.  On
Linux distributions, they are usually called something like
``libxml2-dev`` or ``libxslt-devel``.  If these packages were
installed in non-standard places, try passing the following option to
setup.py to make sure the right config is found::

  python setup.py build --with-xslt-config=/path/to/xslt-config

There are also env vars to allow overriding the config tool::

  env XML2_CONFIG=/path/to/xml2-config python build

You may also use ``pkg-config`` as the tools::

  env XSLT_CONFIG="pkg-config libxslt" python setup.py build

If this doesn't help, you may have to add the location of the header
files to the include path like::

  python setup.py build_ext -i  -I /usr/include/libxml2

where the file is in ``/usr/include/libxml2/libxml/xmlversion.h``

To use lxml.etree in-place, you can place lxml's ``src`` directory
on your Python module search path (PYTHONPATH) and then import
``lxml.etree`` to play with it::

  # cd lxml
  # PYTHONPATH=src python3
  Python 3.10.2
  Type "help", "copyright", "credits" or "license" for more information.
  >>> from lxml import etree
  >>>

To make sure everything gets recompiled cleanly after changes, you can
run ``make clean`` or delete the file ``src/lxml/etree.c``.


Running the tests and reporting errors
--------------------------------------

The source distribution (tgz) and the source repository contain a test
suite for lxml.  You can run it from the top-level directory::

  python test.py

Note that the test script only tests the in-place build (see distutils
building above), as it searches the ``src`` directory.  You can use the
following one-step command to trigger an in-place build and test it::

  make test

This also runs the ElementTree and cElementTree compatibility tests.  To call
them separately, make sure you have lxml on your PYTHONPATH first, then run::

  python selftest.py

and::

  python selftest2.py

If the tests give failures, errors, or worse, segmentation faults, we'd really
like to know.  Please contact us on the `mailing list`_, and please specify
the version of lxml, libxml2, libxslt and Python you were using, as well as
your operating system type (Linux, Windows, MacOS-X, ...).

.. _`mailing list`: https://lxml.de/mailinglist/


Building an egg or wheel
------------------------

This is the procedure to make an lxml egg or wheel_ for your platform.
It assumes that you have ``setuptools`` or ``distribute`` installed, as well
as the ``wheel`` package.

First, download the lxml-x.y.tar.gz release.  This contains the pregenerated
C files so that you can be sure you build exactly from the release sources.
Unpack them and ``cd`` into the resulting directory.  Then, to build a wheel,
simply run the command

::

  python setup.py bdist_wheel

or, to build a statically linked wheel with all of libxml2, libxslt and
friends compiled in, run

  python setup.py bdist_wheel --static-deps

The resulting .whl file will be written into the ``dist`` directory.

To build an egg file, run

::

  python setup.py build_egg

If you are on a Unix-like platform, you can first build the extension modules
using

::

  python setup.py build

and then ``cd`` into the directory ``build/lib.your.platform`` to call
``strip`` on any ``.so`` file you find there.  This reduces the size of
the binary distribution considerably.  Then, from the package root directory,
call

::

  python setup.py bdist_egg

This will quickly package the pre-built packages into an egg file and
drop it into the ``dist`` directory.


Building lxml on MacOS-X
------------------------

Apple regularly ships new system releases with horribly outdated
system libraries.  This is specifically the case for libxml2 and
libxslt, where the system provided versions used to be too old
to even build lxml for a long time.

While the Unix environment in MacOS-X makes it relatively easy to
install Unix/Linux style package management tools and new software, it
actually seems to be hard to get libraries set up for exclusive usage
that MacOS-X ships in an older version.  Alternative distributions
(like macports) install their libraries in addition to the system
libraries, but the compiler and the runtime loader on MacOS still sees
the system libraries before the new libraries.  This can lead to
undebuggable crashes where the newer library seems to be loaded but
the older system library is used.

Apple discourages static building against libraries, which would help
working around this problem.  Apple does not ship static library
binaries with its system and several package management systems follow
this decision.  Therefore, building static binaries requires building
the dependencies first.  The ``setup.py`` script does this
automatically when you call it like this::

  python setup.py build --static-deps

This will download and build the latest versions of libxml2 and
libxslt from the official FTP download site.  If you want to use
specific versions, or want to prevent any online access, you can
download both ``tar.gz`` release files yourself, place them into a
subdirectory ``libs`` in the lxml distribution, and call ``setup.py``
with the desired target versions like this::

  python setup.py build --static-deps \
         --libxml2-version=2.9.12 \
         --libxslt-version=1.1.34 \

  sudo python setup.py install

Instead of ``build``, you can use any target, like ``bdist_egg``
if you want to use setuptools to build an installable egg, or
``bdist_wheel`` for a wheel package.

Note that this also works with pip_.  Since you can't pass
command line options in this case, you have to use an environment
variable instead::

  STATIC_DEPS=true pip install lxml

To install the package into the system Python package directory,
run the installation with "sudo"::

  STATIC_DEPS=true sudo pip install lxml

The ``STATICBUILD`` environment variable is handled equivalently to
the ``STATIC_DEPS`` variable, but is used by some other extension
packages, too.

If you decide to do a non-static build, you may also have to install
the command line tools in addition to the XCode build environment.
They are available as a restricted download from here:

https://developer.apple.com/downloads/index.action?=command%20line%20tools#

Without them, the compiler may not find the necessary header files of
the XML libraries, according to the second comment in this ticket:

https://bugs.launchpad.net/lxml/+bug/1244094


Static linking on Windows
-------------------------

Most operating systems have proper package management that makes installing
current versions of libxml2 and libxslt easy.  The most famous exception is
Microsoft Windows, which entirely lacks these capabilities.  To work around
the limits of this platform, lxml's installation can download pre-built
packages of the dependencies and build statically against them.  Assuming
you have a proper C compiler setup to build Python extensions, this should
work::

  python setup.py bdist_wininst --static-deps

It should create a windows installer in the ``pkg`` directory.


Building Debian packages from SVN sources
-----------------------------------------

`Andreas Pakulat`_ proposed the following approach.

.. _`Andreas Pakulat`: http://thread.gmane.org/gmane.comp.python.lxml.devel/1239/focus=1249

* ``apt-get source lxml``
* remove the unpacked directory
* tar.gz the lxml SVN version and replace the orig.tar.gz that lies in the
  directory
* check md5sum of created tar.gz file and place new sum and size in dsc file
* do ``dpkg-source -x lxml-[VERSION].dsc`` and cd into the newly created directory
* run ``dch -i`` and add a comment like "use trunk version", this will
  increase the debian version number so apt/dpkg won't get confused
* run ``dpkg-buildpackage -rfakeroot -us -uc`` to build the package

In case ``dpkg-buildpackage`` tells you that some dependencies are missing, you
can either install them manually or run ``apt-get build-dep lxml``.

That will give you .deb packages in the parent directory which can be
installed using ``dpkg -i``.
